Jamie Molloy

Sound Designer & Composer

Sound Design & Music Composition Services

Jamie Molloy Sound

My objective is to create unique, innovative and memorable audio experiences for your fans. Having been a gamer and lover of audio for the majority of my life, I understand the importance of audio in games and the impact it can have on the experience. I want to use my technical skills, knowledge and creativity to make your game sound the best it possibly can.


I take pride in my ability to design and implement audio to an exceptionally high standard with creativity and originality.


I can use a variety of DAW’s and software including REAPER, Logic Pro, Pro Tools, iZotope RX and more. I also have experience with various engines and middleware such as Unity, Unreal Engine, GameMaker: Studio and Wwise.


I consider myself to be sociable and a great communicator and coordinator. This allows me to collaborate with others effectively. I can also work well on my own as I am very self dependent.

Skills & Experience

I am currently working in Cambridge as a Junior Sound Designer at Ninja Theory.
Since 2016 I have been actively working on freelance and contract projects doing sound design and composition for clients.
I studied for my BA (Hons) in Creative Sound Design at the Academy of Contemporary Music from 2015 to 2017 and achieved a first class honours.



Unreal Engine 4

Field Recording

Latest Credits

My Portfolio

Check out more music and sound design work over on my SoundCloud


United Kingdom


Currently available for projects
of all shapes and sizes